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These rules cover Roleplay concepts and guidelines that are crucial for appropriate gameplay within GTAHUB.
Failing to adhere to these rules could result in administrative penalties, potentially leading to the removal of the user from the community."
Questions about Roleplay or Rules? Community users are welcome to ask in our Discord channels or create a ticket.
If necessary, users can report the abuse of any of these rules using the "REPORT" in-game tool (F9).
Community rules are available here.
1. POWERGAMING (PG)
PowerGaming or PG is to perform actions that are impossible in real life. This includes forcing roleplay or actions on another player; abusing roleplay commands like /me, and taking advantage of GTA V game circumstances that would be unrealistic. PG also includes not roleplaying your character's reactions and feelings, such as fear, in a realistic manner.
Prohibitions:
1.1 VALUING LIFE Users must value their character's physical integrity in every situation.
Prohibitions
1.2 ANTI-ROLEPLAY ATTITUDE
"Anti-roleplay attitude" refers to any action that hinders the proper development of a roleplay situation.
Users, through their characters, must interpret the different contexts of situations and feelings. Hence, prohibitions based on this rule are listed.
1.2.2 ROLEPLAY EVASION Continuation of a roleplay is paramount; the continuation and appropriate conclusion of roleplay interactions should always be prioritized.
Exceptions In case of events beyond the user's control (internet drops, connection, PC malfunction), clear evidence must be presented and reported via Discord (#chat) that they have crashed. Upon returning to the game, they must immediately report via F9.
1.3 Bad Driving (BD) Unrealistic driving or outside roleplay standards will be considered as PowerGaming.
These rules apply to LEOs (police) in pursuits, where road safety must be roleplayed and speed reduced in busy areas. The first patrol in the queue is exempted as it provides information to other units.
2. METAGAMING (MG)
Metagaming or MG is using OOC (Out of Character) information in IC (In Character) situations that can affect the development of the role.
3. DEATHMATCH (DM)
Deathmatch or DM is the act of violently attacking a user without a valid IC reason or interaction. This includes all forms of violence, such as the use of weapons, vehicles, and verbal provocations to attack other users.
Force must escalate according to the roleplay situation, it is not logical to kill someone over an insult. It must follow logic, for example: Insult leads to threat, threat to showing weapons, and showing the weapon to its use.
3.1 CAR KILL (CK)
CAR KILL refers to the use of the vehicle as a weapon to harm.
Exceptions
4. Player Kill (PK)
In PK , a homicide is not roleplayed as such; when a PK is performed, it is assumed that the person was severely injured and goes to the hospital. The user receiving the NLR must roleplay arriving at the hospital with the injuries that caused their critical state but without remembering anything of the role that led to that state. Therefore, they couldn't seek revenge, comment on it, or follow up on the role on their own (if another person saw the role, they can remind the affected user how they ended up in the hospital).
Consideration: When someone receives a PK, it prevents them from returning to the same role where they received it but does not exclude them from the conflict between organizations; for that, there is the PKT. It is roleplayed as a short-term memory loss from their defeat that does not include forgetting conflicts that had happened previously.
In the case of law enforcement (LSPD, LSSD, and LSAF) if they perform a PKT, it must be roleplayed that another agent was seriously injured, who by roleplay environment would have a similar rank.
4.1 TOTAL PLAYERKILL (PKT)
TOTAL PLAYERKILL, or PKT, refers to the death of our character in relation to an important role-playing context for our character. A PKT is applicable when the reasons leading to our character's death are substantial enough to mark a definitive end to their story with an organization.
All memories that led to that PKT by our character must be forgotten and cannot be used to involve the same character in any terms. PKT is used to mark a turning point in our character's story and their relationship with a role that encompasses a specific organization or group of people, preventing participation in any aggressive conflict with them. Requirements for performing a PKT:
A PKT, as described by the rule, is a significant event for our characters. Therefore, its execution must have a substantial reason. [Performing a PKT without a story, investigation, deepened roleplay, or appropriate setting will not be valid.]
Evidence - it is necessary to take pictures or videos during the PKT and evidence of the roleplay that took place beforehand. In case of reports and if the appropriate evidence is not provided, the report will be resolved in favor of the reporter.
It is necessary to report a PKT using /b, including the date and reason for it.
It is not valid to "remind" someone of the reasons for their death that led to their PKT for them to participate in an aggressive conflict again.
Performing a PKT at rank 10 or 9 of an organization is equivalent to ending the conflict by all members of both participating organizations.
5. REVENGEKILL (RK)
RevengeKill or RK is the act of taking vengeance on the user(s) who participated in the death of your character.
The assassinated character cannot return to the area where the death occurred for at least 30 minutes or until the end of the roleplay by the other involved users.
This rule applies exclusively when your character is completely killed and does not apply if they only fall into an ‘injured’ state and are assisted by other characters.
LEOs (police) can return to the scene after 5 minutes of their death, as the public force is interpreted as "unlimited" in the environment.
6. CHARACTERKILL (CK)
CharacterKill or CK is the permanent death of a character, meaning they cannot be used again. The conditions for this can be:
7. SAFE ZONES
It is prohibited to commit crimes or violently provoke other users (IC) within "safe zones".
"Safe zones" include the following:
It is allowed to continue a role situation in a safe zone if the crime was initiated in a location outside of that zone. This applies only in ACTIVE roleplay. It is prohibited to end an aggressive roleplay in a safe zone if it started minutes or hours ago in another place. Safe zones should be interpreted as areas with a high number of police and citizens present, therefore, it would be a poor interpretation to execute an assassination in these places.
7.1 SALES IN TOWERS
Safe zones (towers) frequented by users are intended for socializing and interacting IC with other users. The commercial use of these zones and their use as markets for buying/selling affects the proper development of these zones.
Recommendations:
8. ADVERTISEMENTS
Advertisements are classifieds that, by interpretation, go through a filter to be sent to the city's network, in which only the following items can be published.
Requirements
9. CHARACTER CUSTOMIZATION
All players must create a realistic character using the customization system.
Administrators may require the user to modify their character if any feature is considered unrealistic or unsuitable for the server environment.
Characters must wear attire appropriate to the role environment, therefore, the use of obscene or insulting outfits in public spaces is prohibited.
This rule prohibits intentionally causing the character's body to be invisible through the abuse of clothing bugs.
10. OFFENSIVE ROLES
“Offensive role” is considered any act among players that may be uncomfortable or inappropriate for any of the participants. These include: sexual acts, torture, dismemberment, or detailed description of injuries, among others. [Also considered offensive roleplay is ramming or chasing a user with comments (IC) of a sexual, provocative nature, or referring to any sexual act. This will be sanctioned with a ban of up to 60 days.]
These roles are completely optional and require the OOC (out of character) approval of all participants before the role is carried out.
All players (OOC) and game characters (IC) involved in a sexual role must be over 18 years old. This must be agreed upon by both parties.
Offensive and sexual roles must be conducted in private and cannot be in public areas or in places where other players unrelated to the role may be.
Players participating in an offensive role may withdraw at any time, even if they previously agreed to participate.
The role of cannibalism, necrophilia, pedophilia, and zoophilia is prohibited under any circumstance.
11. ROBBERIES
"Robberies" are defined as any assault on a character to take the money they have in hand at that moment. These must occur in non-public places. A maximum of $9,000 is allowed to be stolen from a character by the same user or group of users within 24 hours.
11.1 SCAMS: A "scam" is defined as any act that seeks to take a sum of money from a character without assaulting them. The scam must be carried out through deception, and violence or intimidation cannot be used before executing the scam.
A maximum of $15,000 is allowed to be scammed from a character by the same user or group of users within 24 hours.
If a scammed person realizes once the scam is concluded, they may initiate an aggressive role against the scammer(s), where they can recover the total or partial money (in case the user to whom they gave the money no longer has all of it). This role can only occur within the first 30 minutes after the scam and is a single interaction (it cannot go beyond what is indicated at this point).
11.2 KIDNAPPINGS: Money deliveries in kidnappings or robberies must be carried out properly through the server's legal entities, such as the police.
11.3 LOANS:
Although loans are allowed, they are not recommended due to their high risk. Responsibility for any loss in a loan falls exclusively on the lender [loss of money] and debtor [account blockage].
Requirements for loans:
Before making a report:
Appeals:
12. PROPERTY DESTRUCTION
Property destruction is a voluntary role between both parties, and the affected user has the right to accept or reject the role.
This rule applies only to properties such as apartments, houses, and/or businesses.
Vehicles of any type may be destroyed with prior roleplay and sufficient reason, without the affected user's authorization.
Organizations with the power to tow vehicles are prohibited from destroying vehicles without a role previously approved by the Administration. They are also prohibited from towing vehicles without proper police process, without the owner's consent, or without staff approval (support ticket.).
13. BUILDING AND PROPERTY RULES
The apartment customization system must be used realistically and in accordance with Roleplay Rules.
Structures and furniture must be placed sensibly. Furniture should not be floating in the air, nor should they go through walls, or be hidden behind other structures.
Shelves, furniture, and refrigerators must be visible and not covered by other furniture/structures.
The use of furniture/structures to create obscene or insulting figures is prohibited.
Abuse of the customization system is considered "bug abuse" and is subject to permanent expulsion from the community.
13.1 PROPERTIES
13.2 RESALE OF PROPERTIES AND ACTIVITY
Houses in GTAHUB are a finite and limited resource. With the interest of maintaining a circular economy and giving people the opportunity to buy properties without paying exorbitant prices due to reselling. To maintain a manageable inflation rate, the following rules for property resale, activity, and purchase exist:
14. RULES FOR ORGANIZATIONS
Organizations in GTAHUB will be removed from the system after receiving 3 warnings. These are given if a high number of members or high ranks break any rule.
Alliance in GTAHUB systems (graffiti, sales points, trafficking missions, etc.) is prohibited. This means that they cannot ally with another organization and together participate in the capture or control of these systems.
Aggressive alliances between organizations are prohibited.
All objects or resources (without exception) obtained by organization catalogs (Krapea, Business Dealership, among others) must be used solely for the interpretation of the respective organization. Therefore, the transfer, gift, or sale of any such object or resource is prohibited.
With exceptions approved by the Administration, police corruption and in any governmental organization is totally prohibited. The assignment of roles must be closely those committed, the assignment of invalid roles is considered corruption.
Misuse/abuse of the systems corresponding to each organization is prohibited.
It is prohibited to acquire companies with the purpose of obtaining more vehicle slots or houses for personal use.
Official Organizations
Official organizations are those that, after a rigorous selection process, are approved to join an exclusive group. These organizations gain access to certain items and resources, which they can distribute and use to generate roleplay with other organizations.
Item Usage Restriction. Items obtained during official organization missions, such as weapons, must be used and traded. It is prohibited to keep these items indefinitely.
Leadership Limitation. Leaders and sub-leaders of official organizations are prohibited from leading or being part of another official organization.
14.1 GRAFFITI ZONE OR WEAPONS SALE
A graffiti is a conflict where gangs compete to dominate the area for a period of time. Aggressive interactions are only allowed between members participating in the activity and within the graffiti zone. If a player gets into a vehicle or leaves the area, they can no longer participate in the activity or the conflict.
In the GRAFFITI ZONE, the use of firearms BEFORE or DURING capture is not allowed, only melee weapons, e.g., knives, bats, axes, knuckledusters, etc.
These are not considered RED ZONES. While it is a DANGEROUS zone. Where the police will not assist, DM is PROHIBITED.
No healing items (bandages, painkillers, medicales kits, joints, among others) may be used before, during, or if there are disturbances in the area.
15. CHAT RULES FOR VOICE AND TEXT
Voice chat is 100% IC (in-character). Its use will always represent the character's voice, and at no time can it be used as the OOC (out-of-character) voice of the player.
Under no circumstances can a player use this voice chat to discuss OOC topics unless authorized by a staff member.
The use of OOC chat (/B) is exclusively for important clarifications within roleplay in a respectful manner. Any criticism, complaint, offense, or threat of report is prohibited. Only a STAFF member can stop a roleplay situation. The OOC chat (!!) of organizations must be regulated by leaders for exclusive clarification use.
The only permitted language for communication through text or voice chat is English (since it is interpreted that we are in a city in the United States, the adopted language is English for server playability).
15.1 COMMUNICATION RADIOS [Rule under review. Not applicable]
Communication radios will only be allowed for mafias, level 3 motorclubs, legal businesses, and governmental organizations. As long as they are fulfilling their functions (Motor club and mafias in traffic missions, businesses when providing services, and governmental organizations while members are on duty).
15.2 MUSIC EQUIPMENT
16. BLOCKING GTAHUB SYSTEMS
It is strictly prohibited to camp and/or block any system provided by GTAHUB. For example:
It is possible to roleplay perfectly in these areas, and even with appropriate roleplay, "taking over" a Workshop through concessions granted by the Organizations team is allowed, but blocking users from using the workshop systems is prohibited. This logic also applies to "drug dealers" or "weapons dealers" (NPCs), with the exception that camping in these areas is not allowed.
Server Rules Update – September 2024.
The following changes have been made to the Server Rules, including "additions, modifications, and removals." A detailed list of each change is provided below for more information..
Removed Jugular y Shinobi from prohibitions. Added dealership "exclusive" to prohibitions
Before It is prohibited to sell properties at resale prices above 50% of the original price. That is, if a property was acquired for 1,000,000, the maximum resale price cannot be more than 1,500,000. ($500,000 to be paid to the owner for property release + $1,000,000 of the property cost by the system.) Actually It is prohibited to sell properties at a resale price higher than 100% of the original purchase price. (For example, if a property was bought for 1,000,000 through the system, the maximum resale price that the buyer can pay will be 1,000,000. The seller will receive this amount for the release, plus any money earned from selling the house to the system).
added A graffiti is a conflict where gangs compete to dominate the area for a period of time. Aggressive interactions are only allowed between members participating in the activity and within the graffiti zone. If a player gets into a vehicle or leaves the area, they can no longer participate in the activity or the conflict. added No healing items (bandages, painkillers, medicales kits, joints, among others) may be used before, during, or if there are disturbances in the area.
added Official Organizations Official organizations are those that, after a rigorous selection process, are approved to join an exclusive group. These organizations gain access to certain items and resources, which they can distribute and use to generate roleplay with other organizations. Prohibitions Item Usage Restriction. Items obtained during official organization missions, such as weapons, must be used and traded. It is prohibited to keep these items indefinitely. Leadership Limitation. Leaders and sub-leaders of official organizations are prohibited from leading or being part of another official organization.
added Official Organizations Official organizations are those that, after a rigorous selection process, are approved to join an exclusive group. These organizations gain access to certain items and resources, which they can distribute and use to generate roleplay with other organizations. Prohibitions
added Exceptions Scams are allowed within the prison, between prisoners, and with appropriate roleplay.
added Exceptions